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A few simple light implementations of swarm behaviours in Unity - Part 1
It was a particularly not a productive day, so I decided I needed to do something just to satiate my need for accomplishment today. Enter "Super Secret Project Which Requires A Small Swarm Of Flying Insects" or SSPWRASSOFI for short. When swarms are considered, there are some things to think about first before implementation. How many bugs are flying? ( the count of things ) How important is performance to you? How much time do you have to muck about? Is it 2D or 3D? For me
Abhishek Jathan
10 hours ago2 min read
I programmed an over engineered door in Unity using Playables API
This is an example for using playables api
Abhishek Jathan
Oct 213 min read
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